Writer Mat Ombler and Laced community manager Tom Quillfeldt pick their favourite original and licensed video game soundtracks from the Teens.
Posts tagged: 65daysofstatic
On the record: Exploring the art of the No Man’s Sky vinyl
By Thomas Quillfeldt How to depict an infinite universe? It’s a question that has tested developer Hello Games in creating 2016’s much talked about sci-fi exploration and survival game, No Man’s Sky. The largely generative in-game soundtrack draws its music cues from an album—Sheffield rock band 65daysofstatic's No Man’s Sky: Music for an Infinite...
Laced Records’ 2016 release round-up
It has been a busy 12 months here at Laced Records HQ and we've been beavering away creating extra special releases, taking pride in every little detail. Here is a round-up of our 2016 releases, bringing together product details, artwork and relevant links. ENTER THE GUNGEON: HEART IN HALVES EP...
Interview: Hello Games’ audio director on the sound and music of No Man’s Sky
By Thomas Quillfeldt We previously covered 65daysofstatic’s EGX developer session on the creation of their album No Man’s Sky: Music for an Infinite Universe and how they worked with developer Hello Games to implement this body of music into one of the most talked-about video games of the last few years. Instrumental to that...
65daysofstatic on scoring No Man’s Sky: “We don’t care what’s not possible”
By Thomas Quillfeldt At EGX 2016’s Developer Sessions, Sheffield band 65daysofstatic—the audio architects of No Man’s Sky’s sonic universe—gave a talk about how to create an infinite, ever-changing soundtrack. The band’s frontmen, Joe Shrewsbury and Paul Wolinski, spoke openly about their involvement with Hello Games, the technical challenges they faced...